Some Low level adventures I played were fun if they give you plenty to do with the skills you have at your disposal at your level: options to roleplay, interactions with the environment, opportunities for caster classes, sneaky classes, diplomatic classes, or brawling classes to shine, lands to explore, loot to find, etc.
Honestly the only campaigns we reached epic levels in D&D or we used mythic paths in PF we started at high levels already or they`re oneshots just to kill a Tarrasque or be wiped out by a Great Old One in PF, with high-level, fully equipped characters.
People I know, we all go for low-to-mid level stuff.
It´s different in videogames, of course. Sandbox-y games would have to rely a lot in level progression and looting because you have little to do besides combat and follow a story to tie the combats. But I do not think that would be the case of BG3
Right now we know we could use stealth, speak with the dead, use animal handling, summon an improved familiar, destroy walls, use fire, etc... So I think there´s going to be lots of things to do that do not rely on your level, so I think the game could be fun for low-level character progression.
Last edited by _Vic_; 22/08/20 07:51 PM.