Originally Posted by Wormerine
Originally Posted by Emrikol
In other words, their usefulness might be so random that we really can't rely on them for any kind of build or strategy.

Should turn order nicely interact with that though? You can see how enemies are qued, you so can judge who is likely to trigger the reaction.

But as someone else pointed out in the another thread, reactions might get squandered on a small attack and be unavailable for a situation where it would have been much more useful.