I don't know about the moral, but I sure know the developers learned to regret the ending of Ego Draconis. It turned out many players were very, Very upset with the plot twist.
Me personally, I found it hilarious (I was thinking of all people who would not get the joke, had no idea back then how spot on that statement was).
Sorry that I interrupted your topic, I just wanted to clear out that you may get reactions from people on why they didn't like the plot rather then why there was that plot (and what morals that come with it).
To answer one of your questions though: I don't believe that Flames of Vengeance was originally planned. There was obviously some sequel for Ego Draconis' story in mind but I don't believe it would have had the same storyline if it weren't for people's frustrations with the plot of the previous title. I think the idea was to get Lucian the Divine much more involved in a completely new game.
Eventually the original game got patched in the form of an expansion, to (1) fix all technical issues with ED and (2) give the audience a more satisfying end. The name Flames of Vengeance itself is referring to the ending of ED after all.
The Dragon Knight Saga was put to a pause and thus came Dragon Commander and Original Sin.
I can tell you for sure that Ego Draconis' plot was under heavy debate within the team internally, as it is clearly stated on page 78 of the Developer's Journal.
Last edited by Lotrotk; 23/08/20 09:19 PM.