I'm really excited for a successor to Baldur's Gate. Having seen ingame footage, it looks exactly like DOS2. I'm not sure if that's because during development they're just using DOS2 assets, or if that's how it's going to look. But since EA starts in a month, I'm almost convinced that is how the game will look. Now I'm personally no big fan of DOS2. So having BG3 look exactly like it, dampens my enthusiasm for the game. But the problem I see is, that in general the game is not able to visually distance itself from DOS2 enough. Making it look more like an expansion act for DOS2 that brings slightly different game play and rules. I don't think that the Lead Art Designer is doing a very good job, more like a one-trick pony.
They said "We were afraid that people would say that it was just Divinity: Original Sin 2 with a skin on top of it. We want no one to think that when they see it,*" and they failed that promise.