The amount of work to implement speaking to the dead and animals is TREMENDOUS, especially in a fully voiced game with cinematics of the scope of BG3.

And, unlike DOS2, not all characters can speak to the dead. Should not be a priority when the system lacks other basic features.

Originally Posted by deathidge
Originally Posted by IrenicusBG3
It seems like a Larian obsession to replicate a successful formula rather making something new.


It is really hard to surpass something you are trying to blindly copy.

Last edited by IrenicusBG3; 29/08/20 02:07 PM.