Originally Posted by Annyliese
The difference is that Volo's races are noted specifically, still, as monstrous races. They aren't meant to be in the same 'roster' for an average campaign. Any DM can run a game as they wish, but BG3 is representing 5e in its first video game. To misrepresent the lore by allowing goblins as a standard race would be a strange move, imo.

Well seeing as BG3 is useing the Volo`s for the mind flayer transfermations and lore as one of those monstrous races adventurers why not the others I mean page 73 has the tad pool picture they use so volo`s is already a big source for the game why not the 15 playable races people love from the book in the game like i said if you dont like them you dont have to play them or recruit them but many do play as goblins and their clearly is a desire for them or they wouldnt of added them as a playable race Creating characters as creatures normally cast as villains offers up some interesting roleplaying possibilities.
Whether played for comedy, as a tragic story of betrayal
and loss, or as an antihero, a monstrous character gives
a player a chance to take on an unusual challenge in
the campaign some might like the challenge some might like the story so i dont thin its a strange move at all, imo


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