Originally Posted by someofthethings
What's the odds of getting access to stuff on Divinity Engine 4.0 ahead of time (e.g. early access or before)? Would be cool to get a look at the tools available for modders etc and understand what's possible early, to get a headstart figuring out what cool things can be done.

Also, does anyone know how similar it is to the old DE versions and modding tools? Is it worth spending some time playing about with those or will it be so disimilar as to not be worth the bother?



Larian has said that the Divinity 4.0 engine only has 20-30% code of the previous version of the engine, having adapted it for D&D and the new verticaliity.

They've also said that Mod Support won't come for a while, likely after official release 1.0. (They are focused on releasing the official campaign)

They also have to co-ordinate with Stadia which currently doesn't support Mods and is trying to build their equivalent of the Steam workshop.
For Crossplay they will need some sort of unified approach for Mods to exist as Stadia doesn't store anything locally.

I wouldn't expect it to be available in Early Access.