There is this theory that reality isnt real but a construct of each individuals mind. I dont know how true that is but this thread would be a good example as evidence for that.
I cannot understand how people disagree when people say "BG3 looks like DOS2" when it so clearly does. The reason why is because Larian use the same network of tools to create the BG3 as they did with DOS2. And I dont have a problem with that, it would be a huge waste of time and resources to create new tools when the tools they have works perfectly fine for the job. But to deny this is the case because DOS doesnt have the same combat system as 5e D&D is mindblowing to me. This is like saying "IWD1 doesnt look like IWD2" because they used two different editions of D&D.
I'm more of the line of thinking that goes with Plato's Allegory of the Cave. Reality is objective, but abstract. People make of it what they will based on what they see but there are many things that are real but outside of their experience so they aren't aware of its existence, or find the idea of its existence crazy because they've never seen it. Much like a shadow on the wall, you see the shadow and the shape, it may be large or it may be small, but something is objectively there making that shadow and it can be better or worse than what it looks like as a shadow. In order to discover the truth of what something is they'll need to explore outside of what they know.
As for the BG3 v DOS2 aspect, I persoonally have never said they don't look the same, aesthetically to a certain degree because BG3 is based on the same engine as DOS2. I also fully recognize that it's not a finished game and that they're more focused on making the game, the story and the mechanics work before they polish it up.
I find that the differences between DOS2 and BG3 (from what we've seen) far outweigh the similarities to the point that outside of a TB combat, a few placeholder assets and running on the same engine there is nothing similar between them.
Its "looks" are the biggest similarity, but that similarity is literally skin deep at this point.
Originally Posted by AnonySimon
Because BG3 is going to be turn-based (with likely no option for RTwP), I imagine combat will involve me controlling my character and then pressing 'skip', 'unpause', or 'end turn' 3 separate times, but we'll see.
Nah. Combat will be moving the character, using an action, whether to attack or cast a spell, a bonus action (class dependent) then ending turn. ^_^
"I used my last magic poo to check in on my daughter." Scanlan Shorthalt.