Oh guilds will make their way to Baldur's Gate III, there is no question about it. There are many reasons to join a good guild. The social aspects alone can enhance a player's game experience exponentially and that camaraderie has been built right into the D&D experience since the early days of tabletop, which I was a part of (Chainmail anyone?).

Guilds can also be a solid place to go for game tips, D&D lore, making friends and many other factors that lead to replay ability and expanding your gaming horizons. Anyway this post is designed to be a guild directory, but I just wanted to reply to some of the comments above. Thank you for your input.