I sometimes wonder if people do know how D&D5E´s creatures, uniforms and the city of Baldur´s gate actually look like before making comparisons...
Fair enough about the characters. But I wasn't really talking about the character design. I was talking about the general art direction, the entire look and feel. Let me show you what I mean.
If you would show those screenshots to someone who doesn't know both games, I assure you he'd tell you it's from the same game and the same level/map.
And there is something about the graphic portrayal about all the characters and assets that makes it look like the exact same game, that just got some graphical updates.
Excellent comparative images! And this is EXACTLY my issue with the game as well. It's the style in which the environmental art assets have been drawn. It is indisputable that those assets (trees, rocks, walls, pillars, etc.) look exactly the same. And I am not at all convinced they are merely placeholders.
Now, the argument some of you have that "Yes, they look the same, but I'm okay with that because I loved D:OS2" is a perfectly valid argument. But it is equally valid and legitimate for those of us who hated the D:OS "look" to argue that BG3 should not have that same look.