Originally Posted by Emrikol
Originally Posted by Nyanko
So the latest iteration of this thread is about saying the UI is not enough BG like and too much DOS like? Am I the only one who doesn't care about how the UI looks like as long as it's practical for the purpose of the game?

When the whole issue of 'this isn't a BG game' arose some months ago, I consistently tried to get some clarity on what the disappointed party meant. After a lot of back and forth, specifics started to emerge, one of which was discontent with the UI. So, at least there are some specifics being mentioned. That being said, I absolutely do agree with you. Moreover, older UIs tended to obscure more of the screen with unnecessary imagery and have less customization options, all while sometimes giving less information. The UIs of today don't look like the UIs of yesteryear for a reason.

On this I agree with you. I also like games to constantly keep updating and modernizing their UI with the player's QoL as the key consideration. As such I am all for newer UIs that improve QoL, or even just simply being a case of doing something better than how it used to be done. But at the same time it cannot be dismissed that for some group of people, UI "consistency" is very important to them for some reason, and they will even insist on holding on to an older UI that is not very functional over a newer one that is more functional just because they hate so much that it looks different. On the Beamdog forum there are a ton of people who love the EE versions of the IE games but with the exception of changes made to the UI. On the UI they are adamant that the old UI should not be changed even in the slightest. I am completely at a loss to understand this mentality, but it does exist among many people.