I'm a huge fan of D&D and RPGs in general, and Baldur's Gate is no exception. I was just wondering how deep into 5e the finished game is willing to go in terms of immersion and roleplaying. Are we going to be able to intimidate npc's in meaningful ways by perhaps using thaumaturgy on a nearby object, or fumble a speech check and still succeed by dumb luck? How creative can we really get with this? I feel like if anyone is going to be able to really capture the feeling of D&D its Larian but i wonder just how far they can push it.
Thoughts?