All those games are at least as far removed from infinity engine games, visually, as BG3 is. Besides warlords battlecry 3 that s. whicha ctually looks pretty simmilar...
Really ? What about the camera view (/angle/rotation) and/or isometric/3D ? What about dialogs ? What about the way the UI is designed ?
That's just 3 "little" exemples that comes in mind... Do we have to enter the details...? Or maybe you want less obvious exemples ?
A visual look is not only about colors, models or textures...
EDIT : I have to admit I didn't look a lot at solasta atm... maybe you're right about this one, idk.