"I don’t think I could play an entire game that way without deciding to have the hero undergo a redemption arc, but I’ll try it for EA."
That's my problem with giving evil "a try". It just never works for me.
Nah. I don't enjoy following evil story lines -- spoils my fun.
I'm glad those options are present but I treat those options as alignment tests -- will I be able to keep to my code.
Same. Every now and then I try playing an evil character just to experience the whole thing and I can never do it. The one time I tried to stick with it she very quickly became more diluted until she was eventually basically good, just a bit surly and irresponsible.