I for one love romance in my cRPGs and while it'll probably never be a make or break factor in my decision to buy a game, when I hear that a game won't include romance it's always a disappointment. I see romance as one more way to express your character and who they are; who a person chooses to love and how says a lot about them and opens an opportunity to shape their character even further. I think the main problem with romances in games is that too many include them out of a sense of obligation as opposed to feeling as though the romances would really add something. Romance in a cRPG should be given the same amount of thought and consideration as other aspects of NPC interaction, providing ways for you to shape and express your character rather than just being another sidequest.