I am gonna take his advice and play evil. Honestly the problem is that most people's idea of evil tends to go over the top during play to the point where they become charicatures. I think if you're reasonable and thoughtful, the evil alignment does provide plenty of potential. The real key is to make sure evil doesn't become synonymous with just being a dick. An evil person who is also rational should be able to tell when the evil option isn't in their best interest. And especially in D&D terms, all evil really means is that you're concerned with your self interest first and foremost, and you're willing to harm other people to get what you want. It doesn't mean you're suddenly incapable of doing good.

I'm gonna probably play an evil ranger, since I always play magical classes and this seems a good opportunity to play a non magical class. Most likely I'll end up being neutral evil, a character who's just interested in results and dealing with the whole tadpole situation and is willing to throw others under the bus if it's necessary.