Well, like I said I don't think that the evil path would be the "default" one. I do hope (and expect) that it's a possible path and that it's still an interesting way to play the game, but my original comment was more pointing out that I didn't think that the good side of the game would suffer or not be as important.
Don't you find it strange though that all the starting companions in EA will be either evil or neutral. Doesn't it imply somehow that the evil paths are the ones they want to fine tune the most so they put them on early?