I won't even go near a game like Tyranny, no matter how well is made. Could be good fun for those who can laugh and understand that it's not real, it's just a game, but I can't. Hurting others feels painful, there's no joy in it.
Every time I did something slightly wrong, in an RPG, just by not understanding how that choice turns out, had to stop and was either game over, or had to restart, because no longer was fun.

It's nothing wrong making games were one can role play as evil, but the best is balancing both: that makes a choice really valuable. In most games is really forced to be the "good guy", no matter how sarcastic or evil answers you give, you still have the same ending; this makes having choices pointless.