Well if you lot are looking for a good toolset in a DND video game you are better off looking at NWN1 and NWN2 I mean these game are made to make your own stuff
They are also old and primitive for today's standards.
Yes but I don't see anybody willing to make a NWN3
Sword Coast Legends tried to be the 5e version but failed.
Larian has the right idea, which is to make the game work first.
After that I can see DLCs with more sub-classes and races.
The game will be mod-able, but I can see a tool set being a sell-able item after all the polish is done.
They would really rock the boat if they made a hex grid map system that could trigger module encounters (a jump from 2d to 3d). Now you could make Fantasy Grounds obsolete and host complete campaigns the size of Faerun in scope, while focusing the modules where the action is happening.
Then comes the ships pack, ect, ect.