You can’t have the same voice for dwarfs as you do for elves, half-orcs shouldn’t sound like githyanki, and gnomes shouldn’t sound like drow.

So how many voices should you need to represent all the different character options?

Let’s say 3, which I think is waaaay too low, but for the sake of argument let’s go with 3.

Multiple them by 2 for both male and female and now we have 6.

But all of the origins characters will be player characters, too. How many will there be?

We have 5 now, so let’s say we end up with 8. I feel that number is on the low end, but I’m being conservative.

So already we have 14 actors reading the lines for all of the main character dialogues in an exceptionally dialogue heavy game.

If Larian can pull something like that off I will be impressed, but I’m not holding my breath.

Last edited by Warlocke; 21/09/20 11:05 PM.