I made my own.

So, open the resource browser, select your package (or hit the rubiks cube + symbol to make a new package for your project), then hit new resource > atmosphere, and call it something like 'ATM_Baseline' or something so you can 'create new from' from that later as a baseline for new atmospheres. (Pro tip for lazy people)

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Double click the new atmosphere to open the customization panel. Copy these settings.

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Anything not shown in either of those two pictures, leave as-is. Hit OK, then go to your atmosphere trigger and change to the new atmosphere. Hit 'Off' then back to atmosphere so it'll update properly in the work atmosphere panel.

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Hit level > render all lightprobes, then try rendering your world map again.