I made my own.
So, open the resource browser, select your package (or hit the rubiks cube + symbol to make a new package for your project), then hit new resource > atmosphere, and call it something like 'ATM_Baseline' or something so you can 'create new from' from that later as a baseline for new atmospheres. (Pro tip for lazy people)
Double click the new atmosphere to open the customization panel. Copy these settings.
Anything not shown in either of those two pictures, leave as-is. Hit OK, then go to your atmosphere trigger and change to the new atmosphere. Hit 'Off' then back to atmosphere so it'll update properly in the work atmosphere panel.
Hit level > render all lightprobes, then try rendering your world map again.