I have 2 concern about that.

The first is obviously that everything start the same AGAIN.
Big event in the world, every companions at the same place with the exact same problem, gathering and travelling together through the first act during which you solve the problem, then you go to the next map => cutscene => everyone "die" (probably turn into Mindflayer here) except your party.

I don't really know why Larian start anothet story like this but I really fear it because DoS2's story was very generic, un-immersive and not really interresting to me.
Hope BG3 will offer something a little bit more original.
(+ The DoS3 thing is arround us but let's try to forget about that)

The second thing is something we'll discover playing the game but I don't really understand how it will work after act one.
Are the relations between the party members frozen so they can't leave/disagree anymore ?

That said, "the idea" is not really a problem to me if that works because I'm not changing my companions during the game (except maybe during the first hours).



Last edited by Maximuuus; 24/09/20 04:29 AM.

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