Originally Posted by LoneSky
I don't think it's so simple to just set an on & off switch and romance is gone. I wouldn't mind it of course, I can ignore any optional part that I want to ignore, just these are deeply intertwined in the game. Auto-skip "sex" scene vids if there's any, that's likely possible.

Also I'm sure that many, many things would lead to a very different (maybe more enjoyable) experience if all these and more could be just "turned on or off":
- boring parts on & off, same with
- parts involving math or puzzles
- gay, straight or whatever orientations and so on (need a wiki to list them all)
- suggestions to steal or betray
- burning witches, hurting baby goblins or drinking alcohol
- rolling dice
and many more smile


I like this idea a lot and wonder whether something like this suggestion was raised early on in production of the game. At the start of the game, the player could, as you suggest, use sliders or toggles to indicate which sort of experiences they do and don't wish to encounter. For example, gore, nudity, females, etc. I suppose it might be possible to download only those components of the game which are compliant with your filters. The game might also support multi-player gaming by connecting you only with players of similar preference. When it came time to creating new modules, funding could be allocated in proportion to the preferences of the gaming community.

The film industry could follow a similar methodology when filming and releasing movies online or on DVD. In the case of films, a large number of scenes would have to be filmed several times. Sometimes, this might not be practicable, so there would be limitations.

It would be valuable for the developers to do this. Netflix already harvest data from viewers' preferences to determine which shows get the go-ahead for production, what the storylines will be, even who the actors are.