Originally Posted by Maximuuus
Originally Posted by Bukke
Originally Posted by Maximuuus
I really don't understand why "origin companions" seems so popular...

Is that because we can play them as a main character ? Because that's the only thing "origins" characters are... A great background story/quest is not related to Larian's concept to me.
Players really enjoy playing a character created by someone else for another reasons than their background story ?

Can someone enlighten me about it ?

You more or less hit the nail on the head.
The origin characters are companions in the same sense as the recruitable characters/companions you'd find in any other CRPG. The difference here is just that rather than just picking them up somewhere along the road and having them as one of your party members you're able to play as one of them, thus experiencing the game and its story from their point of view. For example in their previous game, Original Sin 2, some events would play out differently depending on whether you were playing as certain characters or if they just were one of your party members. When playing as the character in question you'd usually be given multiple special options to handle various situations that'd unfold in the dialogue.


Thanks for the answer.
If I'm not wrong (correct me if I am), it looks like every specific situation in BG3 is going to be related to race and/or classes and/or the "personnality" of the companions.
I don't think we saw i.e dialogs options specific to "Lae'zel", but we saw specific dialogs to "ghityanki".
If that's the point, what's the interrests playing an origin character ?

Does players like having those little variations in the story (or in the side companions quests) more than playing (another) custom character with another team ? (and with other side quests).
Maybe it's great in multiplayer ?

I read that the problem of DoS2 was that custom character was less interresting to play than origin's because they had no background. In BG3 it looks they're trying to lead custom character to a higher level.
So what's left for origin characters exept that you can experience a character that was created by someone else and give you a few different options during the whole game ?


I could be mistaken but I think that the origin characters not only have backgrounds but backgrounds built into the game. If you create a custom character your background can only be built into the game as much as they allow in character creation (like, race/class/background/etc). Origin characters could already know NPC's in the game. Let's take Laezel for example, she might know someone or something in the game where another githyanki, like a custom character, doesn't. Origin characters might also have events that happen to only them, events you would never see without that specific origin character. Like Astarion; we saw a scene with his vampire lord but if Astarion wasn't in the party we would never have that scene and following dialogue/gameplay. Even if they allow custom vampire spawns, it's likely any custom vampire spawn wouldn't trigger that event because they aren't Astarion.