Originally Posted by kanisatha
Originally Posted by azarhal
The game will allow you to hire mercenaries.

For many people who play cRPGs, myself included, precisely for roleplaying reasons, using mercenary companions is flat-out not an acceptable option. We want a custom PC, but non-custom companions.


How well does that idea work with "I killed Wynne, WTF! I have no healers anymore, BioWare you're shit at designing games!" that hiring/creating mercenaries help fix?

Moving from Act 1 isn't the time you might lose a companion, the other cases will all be role-playing reasons/choices.

Last edited by azarhal; 28/09/20 08:51 PM.