Originally Posted by Llengrath
Originally Posted by Apocynum

I doubt they’ll dump the themes; it seems to me like they’re just backgrounding the specific labels. Heck, we’re starting in the middle of a Blood War battlefield, which is—coincidentally—probably the most prominent Law versus Chaos conflicts in the lore.

(Although in the Forgotten Realms, specifically, your afterlife is determined solely by your patron god and how well you served them. While some lore suggests that souls who didn’t worship a god are personally judged by the current god of the dead, most lore either strongly implies or outright states that they all end up as part of the Wall of the Faithless, there to slowly dissolve into nonexistence. It’s kind of messed up when you think about it.)


...from what I've seen they're quite reluctant to write genuinely 'good' characters, as if such people didn't exist.


I've actually enjoyed all of Larian's games because they've never been afraid to work within those moral shades of grey. There's usually not the stereotypical shining beacon or hero figure, and I'm happy that they've got two decades under their belt of crafting stories around the idea that situations very rarely break down to basic concepts of good and bad.


I don't want to fall to bits 'cos of excess existential thought.