Here are the exemple.
Normal Jump : 11m, that's the basic skill of Astarion.
Don't know if his class/race has bonuses about that.
https://youtu.be/XJhawYZwvPI?t=2604The sequence with the fire trap still with his basic "jump" ability.
Not sure about the distance but it's more than 3m, which is the value a character with 18 strengh can reach. Astarion probably don't have 18 in strengh.
https://youtu.be/gwYrmp3_6Nc?t=4590Here it's Gale that jump in a hole with his basic ability.
This is a minimum 6m+ jump according to the scale of the room in which he jump.
https://youtu.be/gwYrmp3_6Nc?t=4904Here is another exemple with Gale. His range is 3.5m, which means he have more than 18 strengh.
That jump don't look to consider long and high jump together.
https://youtu.be/bS7PsSuwY3I?t=3980I like the idea of verticality and possibilites through jump but I don't really want my characters to jump like frogs everywhere.
Not sure the "plateform" genre suits a Baldur's Gate game.
The rules define what is possible or not in D&D and I think it suit the classic fantasy lore of the FR.
Super Heroes jump for everyone don't, according to me.