Here are the exemple.

Normal Jump : 11m, that's the basic skill of Astarion.
Don't know if his class/race has bonuses about that.
https://youtu.be/XJhawYZwvPI?t=2604

The sequence with the fire trap still with his basic "jump" ability.
Not sure about the distance but it's more than 3m, which is the value a character with 18 strengh can reach. Astarion probably don't have 18 in strengh.
https://youtu.be/gwYrmp3_6Nc?t=4590

Here it's Gale that jump in a hole with his basic ability.
This is a minimum 6m+ jump according to the scale of the room in which he jump.
https://youtu.be/gwYrmp3_6Nc?t=4904

Here is another exemple with Gale. His range is 3.5m, which means he have more than 18 strengh.
That jump don't look to consider long and high jump together.
https://youtu.be/bS7PsSuwY3I?t=3980

I like the idea of verticality and possibilites through jump but I don't really want my characters to jump like frogs everywhere.
Not sure the "plateform" genre suits a Baldur's Gate game.

The rules define what is possible or not in D&D and I think it suit the classic fantasy lore of the FR.
Super Heroes jump for everyone don't, according to me.

Last edited by Maximuuus; 01/10/20 09:47 AM.

French Speaking Youtube Channel with a lot of BG3 videos : https://www.youtube.com/c/maximuuus