What in tarnation are you talking about? Would you call reactions and legendary actions "little rules"?[/quote]

To be fair - I haven't played table top for about 15 odd years now - its more a trend across games that are D&D associated - decent games get pulled apart for seemingly outlandish departures from certain rules that to certain quarters of the D&D fanbase are unforgivable & somehow destroy the game - in my opinion that's just over the top. We all know that a PC game can only get so close to the imagination of a human mind playing table top - it has humans designing it but it is limited largely due to budgets & time.

I want this game to be a success because the more successful it is the more it will sell & we will get more D&D titles - again my opinion, this could be an epic game - but it is not table top - it is a computer game version & it will have limitations. Larian Studio's are having a decent crack at implementing as much of the 5E rules as possible (i dont know them & I dont really care as long as its the D&D I know - epic adventures, great stories, iconic races, classes, spells & combat - rules change but the underlying themes dont).

I get that eveybody has an opinion about how rules & gameplay work best & shaping a game they want - but a game can be fantastic without being 100% rulebook accurate.

I'm stoked that the weapons & armour change as you equip them & it shows in the cutscenes - if i dont have a pop up menu for different reactions vs having to select & be stuck with my choice for a turn - its just part of the game .....i'll survive.