I hit play, and was setting game settings. I changed video resolution from default 1920x1080 to 2560x1600, which is my native screen resolution.
When I then clicked Apply (or whatever the button was), the program crashed.
I then tried to restart the game, but it won't even start; when I click 'Play' on the Baldur's Gate window, it displays several different partially-drawn windows, but was not able to manually close them. Eventually I did *something*, I'm not sure what, and managed to get all the CefSharp.BrowserSubprocess processes to close, then closed GOG Galaxy and re-started the game.
On that second try, I tried changing the video driver from Vulkan to DirectX 11, and when I then pressed play, I again got several partially drawn windows, but my computer was completely locked up; the mouse would move, but I couldn't select anything. I had to power-cycle my computer.
At this point, I'm going to stop trying to run the program any further, until I can get some feedback on what is going on.
Note that I have played several other recent Larian games on this machine, with no issues.
My system:
Windows 7 Pro 64-bit
CPU: Intel i7-3820 (SandyBridge-E), not overclocked
32 GB RAM
video: NVidia GTX 1070ti
monitor: HP ZR30w 30" 2560x1600
installation drive: 1TB SSD, Samsung 970 Pro NVME M.2