Short opinion after a few hours :
The game looks cool but it doesn't look like the amazing game I was waiting.
First of all... as I said in another topic, I'm very dissapointed with jump... this is just a part of every combats because this is a bonus action for everyone.
You disengage with jump, you flee with jump, you go further with jump... Nearly everyone has to jump at every turn just to move a little bit more...
Then the surfaces. As I feared, there are surfaces everywhere again.
Probably not as much as in DoS but it's again something that happen in every combat and every situation.
Still the usual barrel of poison, grease and so on everywhere so you can flame 35m².
They also add difficult terrain, which is a good idea but another "surface" to deal with...
Everywhere, your companions are stuck, then take damage you don't really understand why... That was because the bush you walked on, that was roots with spines... I can't really see the added value atm.
About the combat system it's very, very slow.
It's not bad but we talked a lot about the flow of combats in TB system and.... it's very dissapointing especially the combat in front of the druid grove (with ""many"" monsters and allies).
Maybe the team initiative system could be better... Wasteland 3 did something like that and it's really better to me.
The UI don't help... There are many spells and abilities. That's cool but I really think the game need to sort them instead of adding every single usable objects and new ability in the action bar.
I'm totally fine with management but I don't want to manage action bar every 2 hours... 1 tab for minor spells, 1 tab for spells, 1 tab for items, 1 tab for weapons, 1 tab for special abilities and you don't have to do anything instead of playing.
Not talking about inventory and equipement screen because I guess it's gonna be improve. Actually it's really not confortable.
The cinematics everywhere when to talk to NPC is also something that annoys me a little... It's beautifull but it breaks the flow of the game... sometimes for totally uninterresting dialogs (I'm fine with uninterresting dialogs).
Maybe the should keep that for specific situations connected to the main story and not every single dialogs with random NPCs...
Don't know... I guess my hype was to high.
This is absoluetely an overhaul of Larian's game and it looks great on many points but atm, it's absolutely not enough to me.
Anyway I'll play it again tomorrow.