A number of suggested improvements for spells:

1. Spell icons. Having to slot a different icon for every possible level of every spell makes the hotbar incredibly cluttered. It would be much neater and more convenient if you only had to slot a given spell once, but when you click on it a smaller menu pops up to allow you to select which level you wish to cast it at.

2. Selecting spells on level up. When selecting new spells upon leveling up, the large grid of disorganised icons is difficult to look at. It would help a lot if they were at least split by level, much as they are in the spell preparation menu.

3. Spell prompts. Many of the spells in this game are either clunky or it is unclear how to use them. An example is Guidance - often it is unclear when a check is going to happen; or even when you do know a check will happen, switching to another character to cast guidance then back to the character performing the check feels like an unnecessary step. It would be much more convenient if, when a check is about to occur, a button prompt appeared for any spells that could be cast before and might help (e.g. Blessing of the Trickster for stealth, Guidance etc...).

4. Spells during conversation. Similar to the above point, there are a number of occasions where certain spells would be useful but cannot be cast, such as during conversation. Charm Person is used to gain advantage on Charisma checks, but no spells can be cast while talking to someone, and casting it outside of conversation triggers combat. Again, it would help a lot if there was a menu/prompt during conversation that allowed casting of any pertinent spells, such as Charm Person.