Originally Posted by Dark_Ansem
Agree with points 2 and 4, disagree with point 3 - those resurrection magic scrolls are fundamental in a game where you cannot create a new character on the fly



Originally Posted by UnderworldHades
What Ansem said. Yes death is a thing, but depending on DM they can do things to either bring back the character OR (which is more likely), let you make another character. That's not an option here. Once your main character is dead, it's dead and now you have to go around looking for a scroll or some healer? I've only played the first 3-4 years yet there has not been a single trader NPC of any sort, or any way to get more "custom mercs", so once I lose a companion and don't have a scroll, i'm shit out of luck.


I really understand this and I think there should definitely be options to bring your character back, just as you've stated.

Yet, there is a balance I think between providing options for character revival and giving all of your characters powerful scrolls. To me, it doesn't belong to the Forgotten Realms or any D&D setting as a matter of fact. I would be perfectly okay if only divine magic users like Cleric or Druids could use such spells for example (it would provide a real feeling of usefulness to those classes) but making this a lame spell scroll which is as easily used as a regular potion ? I thought they could handle it better. Especially given that D&D5 provides with options to bring tension within combat (death saving throws) without killing off your character straight away.

I just feel like there is space for something clever than just a scroll here. Like being able to bring back a character by performing an out of combat ritual with different skill checks tied to the character who died. Or being able to use your class specific toolset to help in the ritual. Something that would make your whole party collaborate instead of just being there.

Death shouldn't be trivial in D&D, even in a video game setting.

Last edited by Temperance; 07/10/20 08:36 AM.