Right but you are missing the point. ALL THIER EXTRA ATTACKS from flurry or martial arts HAVE TO BE UNARMED STRIKE.

so on their successive strikes they do not receive the bonus damage dice. if you use your offhand attack you cannot flurry. if you offhand attack you drop your offhand damage bonus from dex mitigating some of the bonus dice you gained from a bonus dice weapon. if you multi into fighter none of the fighting styles work for your unarmed strikes.

you damage dives into the dumpster in either case.

Im putting together a parse but monks are under the damage curve of ALL classes in the dd or tank category for almost all level ranges.

Ive only gone to +1 weapons and level 5 so far but monk gets destroyed all game its not even close ... lvl 2 is the only power spike that puts monk close
to anything but great weapon fighter builds and after second attack great weapon builds take off never to be caught again.

I was going to post lvl 1 as an example but it doesn't post right ill just have to wait till the spread sheet is done and see if i can post the whole file.

I started with flat Probability i will probably do a separate page with nested probability.
and a final 2 pages with my proposed changes compared in flat and nested probability.

Shadow step is actually weak in a vaccum since shadow monks do not have native sneak attack also by he time you get it you can move 40-50 feet anyway. All you are gaining is advantage and throwing away all your extra attacks. attacking twice is basically better than advantage in every way unless you have sneak attack (extra free hits). So if you are a way of the shadow monk multiclassed for sneak attack you are actually better off just walking up to a threatened enemy and throwing more attacks in an attempt to cause SA than you are teleporting to a lone enemy to do it with less attacks.

It is strange that you have been arguing with me and then came to the same conclusion that monk needs flurry off ki points or have ki points actually enhance it after a free one is one more attack.

Last edited by Snardbuckett; 07/10/20 11:49 AM.