Ditto - noticed the same thing re: not getting sneak attack damage in the first fight. I also noticed that all attack damage always equaled the STR or DEX modifier... for instance, my rogue should be hitting for 1d6+3 on ranged attacks... all attacks hit for 3. Similarly, the first combat, enemy fire bolts always hit for just 1 damage... I wonder if that's by design -- essentially making the first combat non-lethal. If so, it should say something because it was frustrating to never get sneak attack damage when I thought I should be