Originally Posted by blindhamster
per the rules, there no check unless you jump further than your regular baselines (based on PC height and strength), so jump *in theory* should give you a circle with no check, and if you try to jump further, it rolls the die to see if you pull it off.


That would be it indeed. What matters is that I, as a player, can have a different feeling when I'm switching from my 8 STR mage to my 18 STR warrior. I want to be able to feel and see this in a videogame. Right now, all the classes feel kind of the same to me, mostly because of all the points listed.


Originally Posted by Stabbey
I think the Reaction system is still a work in progress, and defensive spells as a reaction is likely a work in progress.


Can't wait to get my hansd on the reaction system then because for some classes it really is at the core of their strengh. Plus, with everyone having disengage as a bonus action right now, it's not like you can actually get AoO anyway... for now...