The story: lets find a collar remover or a healer after a ship or spaceship crash... The combat..
The UI and item icons, inventory, spell book, spell animations, surface animation or
status effect (like acid), combat, all highlights, all mouse icons , "level" of monsters,
waypoint system, hp of monsters, items with infinite health or item health,
text formatting when characters speak and many of the assets, looks the same in divinity.
https://www.youtube.com/watch?v=DhL8iKN3rVA&ab_channel=DahlialynnI like the game and I think the cutsense are great, graphics is also nice,
but still it does not have much BG flavour.