I know there is probably some licensing reason why the combat system in this game needs to follow D&D rules, but I'm honestly finding the "one move, one action" thing to be very restrictive compared to the AP system used in the Divinity Original Sin series.
There just seems to be lesser tactics here, where mostly my moves involve "walk up to the enemy and smack him in the face once".
The best thing about D:OS was its combat system, and I think it's a shame not to leverage it.
No, the DOS surfaces are a plague and they are only good as 9 hells punishment!