I would argue that ground effects encourage movement/ positioning, something that can be lacking on the TTRPG side of things. If you look at most published adventure modules (at least from what I have read in the 5e and 3.5 systems) a majority of them don't try to make the "arenas" you fight in super interesting. I think this is where BG3 does a good job, I think it forces you to think on your feet. That being said this game still has a long way to go and I wouldn't doubt it if we saw some comprehensive changes to how some spells behave. Personally I would like disguise self to be expanded :P.

The best part about Larian though is they have the ability to adapt and really create a product that makes players happy.