Well said! I pretty much agree with most of this. The rogue definitely needs some love, and the NPC combat AI needs tweaking those are 2 of my biggest issues atm. The dialogue choices aren't so much an issue for me, so much as the fact there are multiple checks needed for the same dialogue. Why do i have to roll 3 intimidation checks for the same thing if my first one passed?? That's silly. Or at least cap it at 2, and make natural 20s a crit success to bypass the 2nd try. This is what kills my interest in dialogue personally is knowing i have to deal with chain checks for the same thing when i succeed on one, i can definitely see how just killing everyone is the easier way to go lol