I am missing several key features that should be there in order to even get close to 5e.

Now granted I have no idea if these are coming or if they were intentionally left out, if its the latter then I might as well refund because thats not what I wanted to buy. I wanted to buy a DnD 5e adaption not a game that is set in the DnD universe.

  • The dodge action seems to be missing completely. In the same vain it seems advantage and disadvantage apparently are not implemented either.
  • Holding your action to act as a reaction also is missing.
  • Expertise is missing.
  • Uncanny Dodge is missing.
  • Cunning Action seems to be missing.
  • Several spells have their effects changed for no reason. Firebolt for instance already would have affected flammable surfaces, there is no reason to convert it to a d6 + AoE + DoT. Grease is not meant to be put on fire, 5e specifically removed that, etc. Shocking grasp not having advantage on enemies wearing metal armor is also a weird change.
  • Several key spells are missing; Shield, alarm to name a few.
  • Ritual casting does not exist.
  • No idea what "dip" is supposed to be, its not a feature of 5e and I see no reason to have this over lets say the dodge action, the latter being a very important cornerstone of DnD combat. Dip on the other hand, is not.
  • Spears not being versatile, shortbows doing 1d4 damage, light crossbows doing 1d4 damage.
  • No cover mechanic.
  • No difficult terrain.
  • Flanking seems to be replaced by "backstab" whatever that is supposed to be. Flanking in 5e conveys advantage, backstab seems to add damage?
  • Class features have been heavily altered, Abjuration Wizards Ward for instance.
  • Swordcoast spells and feats seem to be missing completely.
  • Swordcoast subclasses seem to be missing.
  • I might have overlooked it but it seems that fighting styles are also missing?


As it stands this doesnt feel at all like DnD.

Last edited by CrestOfArtorias; 08/10/20 07:12 AM.