I am missing several key features that should be there in order to even get close to 5e.
Now granted I have no idea if these are coming or if they were intentionally left out, if its the latter then I might as well refund because thats not what I wanted to buy. I wanted to buy a DnD 5e adaption not a game that is set in the DnD universe.
The dodge action seems to be missing completely. In the same vain it seems advantage and disadvantage apparently are not implemented either.
Holding your action to act as a reaction also is missing.
Expertise is missing.
Uncanny Dodge is missing.
Cunning Action seems to be missing.
Several spells have their effects changed for no reason. Firebolt for instance already would have affected flammable surfaces, there is no reason to convert it to a d6 + AoE + DoT. Grease is not meant to be put on fire, 5e specifically removed that, etc. Shocking grasp not having advantage on enemies wearing metal armor is also a weird change.
Several key spells are missing; Shield, alarm to name a few.
Ritual casting does not exist.
No idea what "dip" is supposed to be, its not a feature of 5e and I see no reason to have this over lets say the dodge action, the latter being a very important cornerstone of DnD combat. Dip on the other hand, is not.
Spears not being versatile, shortbows doing 1d4 damage, light crossbows doing 1d4 damage.
No cover mechanic.
No difficult terrain.
Flanking seems to be replaced by "backstab" whatever that is supposed to be. Flanking in 5e conveys advantage, backstab seems to add damage?
Class features have been heavily altered, Abjuration Wizards Ward for instance.
Swordcoast spells and feats seem to be missing completely.
Swordcoast subclasses seem to be missing.
I might have overlooked it but it seems that fighting styles are also missing?