Well, the story is starting in a "character got captured" scenario... not having the regular starting gear options kinda makes sense there. That being said: I'd love to at least have the gear package options presented in the base rules. Just let the PC find it in a chest onboard the ship, shorty after escaping, or something.

As a sidenote... why is stuff like backpacks not presented on the character models? Why are we still being treated to the floating, Dragon Age Origins style "weapons on back"?