Anyone saything this game plays like DOS3 clearly hasn't played any DOS games becuase BG3 is terrible in contrast to even divinity 1, so many things seemed forced and unnecessary. They are trying to bridge a gap between DOS and BG and failing on all aspects. The instanced camping system is forced and subtracts from the game the loot diversity is basically non existant, no crafting the skill system is beyond boring the entire game is a huge letdown convoluted broken mess of skilless gear check fights bad game mechanics and a hollow substancless shell of a game. Honestly with all the mechanics they added to this game how does it feel like every fight plays out the same way every time with the exception of which one of 2-3 routs you took to approach it.
I've only played the original DOS but was a huge fan of the BG/IWD/NWN games. If they can tweak dialogue skill checks and make dialogue more worthwhile, i think everything else is pretty decent for early access. Can't really smash the devs for mechanics and content of a game not even close to being finished lol. I personally like turn based combat, but they do need to fix the AI so not every creature and their mothers go after the dang wizard though.