Why persuasion and other tests are so meaningless.
Met fishermen digging up a wounded Mind Flayer
If I don't pass the persuasion check, they attack me, I can kill two of them (easy fight), get 20 experience and some loot.
But if I pass, I will get nothing. No reward, no experience.
Next, talk to the Mind Flayer.
He can only do harm if I deliberately hit the "be killed" line.
But there are 2 checks, after passing the first one, I will get the second one, after passing which I will get nothing. Again/
Are these early access features or it is the game concept?