Originally Posted by Sestuna
Originally Posted by Oinkus
Companions aren't exactly fun at the start and that is as far as I have gotten. Whole idea of Game=Fun seems to be lost ? I keep running through the first 2 areas trying different classes but it is completely linear without much room for any sort of leeway to take a left and go off Larians plotted course. Everything in the Universe being hostile is not my idea of a good game of D&D. Removal of Alignment and changing the basic ruleset seemingly randomly makes for some weirdness. Feels a lot like DoS 2 and that is NOT good in my opinion.

couldnt agree more
hell its even got the "stereotypical good guild is evil in our game" trope
in dos2 it was the paladin order, in bg3 its druid enclave.....dos2 was a good game but it wasnt dnd


Hello,

I am still at the beginning but when a flying mind flayer ship crashes and strange races and people with tadpoles in their minds appear, everyone tend to be more aggressive. A Gith in FR for example! That's way abnormal. Fisherman behaviour ( ifailed to convince them) was very real imo. Tieflings are friendly - they suffer the same probably, druids are acting in their own agenda and its ok. I did not see much deviation from Forgotten realms.

Well about the druids, if you steal some books and look where you shouldn't you will find out that there is a logic behind it. It has actual bg roots. Haven't finished the quest yet but i get it.
Every game uses lots of tropes anyway, Its how they are presented, connected, narrated is what matters in the end for me. If you want to see sterotypes you will find it everywhere.
they are linked to shadow druids, also a shadow druid name from BGI is mentioned


He who fights with monsters might take care lest he thereby become a monster. And when you gaze long into an abyss the abyss also gazes into you.

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