So sometimes in dialogues my character looks very cheerful when I feel he really shouldn’t.

I think it would be great if there was a way we could change your characters expression during dialogue. Nothing too fancy. Just being able to cycle through grim - concerned - neutral - cheerful with the arrow keys (or cross pad for controllers) would add an extra bit of interactivity and role playing to the dialogue and make the game more immersive.

This isn’t all that big of a task programming wise, and it’s something I’ve wanted to see in these sorts of games since the first Dragon Age.

Please Larian! Pleeeaaase. 😁