I once spent an hour in DO2 chipping away at a door with magic bolts until I broke it. It was a miserable experience. I see that this is in BG3 too.
Please do not put 1000 hit point doors that I can eventually break through persistent misery.
Having more ways to complete a quest sounds like a good idea, but instead you give me a choice between a steak and a raw potato. And you've hidden the steak. So I'm like, I guess I'll have to eat the potato.