Originally Posted by DumbleDorf
Originally Posted by Emrikol
They want to gauge difficulty during testing. Allowing everyone to adjust the difficulty would dilute the baseline results of their tests. They will tweak basic difficulty according to the results of the aggregate experience of the player base and introduce difficulty levels later.


I meant for the final game not during the EA.

In that case, I would like to just see more enemies. Or higher level enemies maybe. The default system of higher HP, DMG, etc needs a rest, IMO.