I love the challenge. Haven't had any reloads due to deaths yet, but there was one fight where it came close until I figured out a better strategy.
I really hope that whatever this difficulty level is remains the standard difficulty and other options are implemented around it.
I've been very vocal in this thread but I did really start with asking how people are getting through the fights. I'd love to know what you did for the goblin gate fight, if you found that challenging? Also how did you find the Gnoll camp or the true soul goblins.
I do really think I'm missing something here.
I used Grease and Fire Bolt near where the friendly NPCs were fighting, and painted a line with goblin blood that I froze with Ray of Frost and that prevented any of their melee from getting to my party.
Oh and there's also the super exploitative approach - equip heavy armor on your characters at the end of their turns and take it off again at the start of their turns, pick up all the exploding barrels and spike and acid pods you see and then throw them at your enemy. Stay at range and hide after every attack so the enemy just stands there glossy-eyed.
Basically, the game is too hard if you try to play it like DnD and too easy if you treat it as the poorly balanced farce it is.