Originally Posted by Yezam
Originally Posted by Grantig
I actually don't know the rules of DnD 5e, but I still guess there is much DOS in the game (which is not part of DnD 5e), at least when it comes up to having half the ground being in flames from one little arrow with a fire tip and this general overuse of ground effects.


Burning surfaces add depth to the game, it's worth it.


If you had to give up literally anything to make burning surfaces, and if it weren't an absolutely no-brainer to just cover the enemy position in fire and ice, it would add depth. Right now it's just 'Press button make fire go brrrrrrr', and it gets old fast. Zero strategy.