Originally Posted by Warlocke
The presentation and design of BG1 and 2 had a lot to do with the limitations of their software and the hardware at the time. That said, I find the visual design of BG3 very similar to BG 1 and 2.

BG1 opens up with your foster father being murdered by your brother.
BG2 opens up with your character having been captured, tortured, and having their soul removed.
BG2 opens up with your character being captured and having an illithid tadpole implanted in their skull.

We are all entitled to our opinions, but if you are going to tell me that BG3’s tone is a major departure then I think you are letting bias cloud your judgement. This feels very much like the Baldur’s Gate I remember.


Well, ok i played ddo for a long time, I admit I know every Eberron build there is out there. But i would build them over and over and over again if I feel like it, i just cannot do so in Baldurs Gate 3 tbh i don't wanna skip this title but... I cannot find any joy to it, thinking of the not used potential it has.

Last edited by Yezam; 08/10/20 09:40 PM.